#entries are devided by tabs; and subdivided by semi colons
#Name
Söldner
#Short description
Ein durchschnittlicher Söldner
# attributes (attributes; mean; scatter)
MU			12	0
KL				9.0	0
CH			9.0	0
IN				10.	0
KK			12	0
KO			13	0
GE			12	0
FF			10	0
# mod (value; scatter)
lepmod	13	0
aumod		14	0
# skills (skill; probability; mean; scatter)
Selbstbeherrschung		100		7		0
Sinnenschärfe					100		6		0
Hauptwaffe						100		12		0
# armor (armor; probability (adds to 100);
Lederharnisch			100
# morearmor(armor; probability)
Fellumhang				100
Armschienen, Leder	100
# rightweapon (weapon; probability (adds to 100);  skill)
Streitkolben			100		Hiebwaffen
# leftweapon (weapon; probability (adds to 100);  skill)
-				100		-
# sideweapons (weapon; probability, add up to 100 or so) skill)
Dolch						100		Dolche
# SFs (SF, probability)
Wuchtschlag				100
Finte							100
Meisterparade				100